News

Finnish National Agency for Education and EAF Collaborating
December 1, 2021

The Finnish National Agency for Education (OPH) has just published a new guideline and quality standard for digital learning environments. Education Alliance Finland had the honor of creating the quality criteria in collaboration with the agency.

 

The criteria is linked to EAF's standard EdTech evaluation work and parameters, and Finland's National Curriculum provided a main guideline for the work. The document includes sections for Early Childhood Education solutions and Primary & Secondary Education Solutions. 

 

Education Alliance Finland Espeo Software
July 14, 2021

And what questions to ask a potential software provider? Continue reading to find out.
Establishing a successful EdTech business cannot be done without a solid technical background. This is why company founders should consider outsourcing their product development to experienced and reliable software providers.

In the following article, we share why EAF decided to outsource the web development and how it can aid the overall growth of your company.

ESSA Levels of Evidence
June 22, 2021
ESSA Levels of Evidence (U.S. Department of Education)

 

The impact of educational technology is a key question for both the startups and traditional educational publishers when looking at how to sell to schools. Teachers need to know what exactly the learning solution is teaching, why it is effective and how it can be used. The traditional educational material publishers have the advantage of a long history of collaboration with schools, and a plenty of practical experience on how to approach such clients.

News

Gamification game-based learning in EdTech Products
December 16, 2021

There are many ways to start designing a game.  You may have your mind set on a cool mechanic, like pinning teams against each other in a fun multiplayer environment. Or you wish to share a captivating story with memorable characters – or design an entire game world that’s different from our own. 

However, when you want to create an educational game, you need to look at what you want to achieve with it; how will it improve learning and what is learned when playing your game.

OPUS EdTech Design Framework EAF
December 9, 2021

”Well-designed educational solutions have the power to foster or even transform goal-oriented learning pursuits, but not without good pedagogical design. Therefore, the design process should take into account the research on learning and pedagogy and pursue to implement good practices in order to promote and support learning.” (Hietajärvi & Maksniemi, 2017)

 

How_Certificates_Used_EdTech_Marketing_Sales
November 17, 2021

Certificates are used in many industries to serve as a proof that the product meets certain quality criteria. In education, the most important aspect regarding a product's quality is that it truly works in improving learning.

 

Through certification, it is possible to explain in a standardized way, how the solution enhances learning. Other major benefits would be: