We spent two days at OK Centre and observed multiple lessons, interviewed the trainers, management and researchers for gathering as much information as possible to understand how the Centre teaches the students.
We spent two days at OK Centre and observed multiple lessons, interviewed the trainers, management and researchers for gathering as much information as possible to understand how the Centre teaches the students.
One reason why many design books suggest starting with mechanics is because that is what absolutely needs to work in order to make the game fun. However, I claim that with educational products this is not true.
Time published a distracting article about digital devices in schools being a 60 billion hoax. I want to point out a crucial misconception that the article had towards education technology.