Matric Live

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CertifiedEducation quality
11/2023
Matric Live

Matric Live

Matric
Sciences
Matric Live is an education app to support students when learning and preparing for exams.

A multifunctional mobile learning application providing dynamic learning content, interactive quizzes, e-game, and an exam simulator.

Age groups 
High School
Languages 
English
Platform 
Mobile Android
Mobile iOS
Other
Registration 
Required
Offline play 
Internet required
Pedagogy
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
Matric live provides comprehensive, valid pre-curated material. The combination of notes and video lessons is a good and engaging idea. There are several ways for learning; practice, mock exam, practice exam and a casual multiplay. Therefore the student should have easy time to find a suitable mode for studying even if they don't always have much time to invest.
Rehearse
Construct
The learner should know what areas to train, and they are free to take any lesson any time. The learner's knowledge on the area is assessed and it affects the baseline - new questions and certain features open when the learner has reached a certain level in the exams. There is a lot of material and large scale of lectures and training questions. The material is very clearly divided to topics that follow CAPS.
Linear
Non-linear/Creative
In Matric, learning progress is very individual, as all students can study according to their needs. Yet, as the learning outcomes have a fixed effect on progress, learning progress is directly comparable between users. Each module has a clear start and finish, and the performance statistics give the learners clear goals to work towards.
Individual
Collaborative
The app allows the learner to act and progress autonomously, but there are some ways how the learning community is present in the app; The learners can challenge each other to quizzes and see how they are doing when compared with the average learners. Individual approach is very justified on a support app such as this.

The following are the high educational quality aspects in this product.

Matric offers a massive information package with good examples, pdf's and videos to learn from.
The app is easy and effortless to use, and the tests can be done several times to test learning.
Gamification elements enrich learning and bring a feeling of a learning community.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Energy; gravitational potential energy, kinetic energy, mechanical energy, conservation of mechanical energy
Introduction to vectors & scalars; Motion in one dimension
Transverse pulses on a string or spring; pulse, amplitude superposition of pulses
Transverse waves, Longitudinal waves and sound; wavelength, frequency, amplitude, period, wave speed
Acids and bases (reactions; titrations, pH, salt hydrolysis).
Chemical equilibrium
Chemical change; Reaction rate
Organic macromolecules (plastics and polymers)
Organic chemistry; functional groups, saturated and unsaturated structures, isomers, naming and formulae, physical properties, chemical reactions (substitution, addition and elimination)
Optical phenomena and properties of materials (photo-electric effect, emission and absorption spectra)
Electrodynamics; electrical machines (generators, motors), alternating current
Electric circuits; internal resistance and series-parallel networks
Doppler Effect with sound and ultrasound, with light - red shifts in the universe
Work, work-energy theorem, conservation of energy with non-conservative forces present, power
Vertical projectile motion in one dimension
Momentum and Impulse
Electrochemical reactions
Chemical Systems; Chemical industry (fertilizer industry)
Acids and bases; reactions; titrations, pH, salt hydrolysis)
Stoichiometry (molar volume of gases; concentration; limiting reagents; volume relationships in gaseous reactions)
Ideal gases (motion and kinetic theory of gases; gas laws; relationship between T and P)
Molecular structure and Intermolecular forces
Electric circuits
Electrostatics (Coulomb’s Law, Electric field)
2D & 3D Wave fronts (Diffraction)
Newton’s Laws and Application of Newton’s Laws

Soft skills learning goals

Practicing to notice links between subjects learned
Practicing to notice causal connections
Practicing keyboard skills and touch typing
Learning to build information on top of previously learned
Learning to find solutions in social conflicts
Using technology as a part of explorative and creative process
Understanding concepts of music and familiarizing with different notations
Learning to understand and interpret diverse types of texts, from vernacular to academic
Practicing logical reasoning to understand and interpret information in different forms
Practicing versatile ways of working
Practicing time management
Practicing to give, get and reflect feedback
Practicing to express own thoughts and feelings
Learning to understand the meaning of rules, contracts and trust
Practicing communication through different channels
Practicing to argument clearly own opinions and reasonings
Encouraging to build new information and visions
Learning about different languages
Learning to understand people, surroundings and phenomenons around us
Learning to combine information to find new innovations
Practicing strategic thinking
Practicing to look things from different perspectives
Learning to recognise and evaluate arguments and their reasonings
Developing problem solving skills
Practicing to use imagination and to be innovative
Encouraging students to be innovative and express new ideas
Practicing creative thinking
Creating requirements for creative thinking
Learning to find the joy of learning and new challenges
Practicing to evaluate one's own learning
Practicing to set one's own learning goals
Practicing to take responsibility of one's own learning
Practicing to find ways of working that are best for oneself
Practicing persistent working
Learning to notice causal connections
Practising visual recognition
Practicing to observe spoken and written language
Practicing categorization and classification
Practicing fine motor skills
Practicing memorizing skills
Practicing letters, alphabets and written language
Using technology as a part of explorative process
Practicing logical reasoning, algorithms and programming through making
Using technological resources for finding and applying information
Using technology resources for problem solving
Learning to view and consider media and advertising critically
Practicing to find, evaluate and share information
Practicing to use information independently and interactively
Learning to understand and interpret diverse types of texts
Practising to understand visual concepts and shapes and observe their qualities
Learning to acquire, modify and produce information in different forms
Understanding and interpreting of matrices and diagrams
Practicing to plan and execute studies, make observations and measurements
Practicing to create questions and make justifiable arguments based on observations
Learning consumer knowledge and smart economics
Encouraging positive attitude towards working life
Learning decision-making, influencing and accountability
Learning to face respectfully people and follow the good manners
Supporting the growth of environmental awareness
Recognizing habits that are good for sustainable living
Learning to face failures and disappointments
Understanding and practicing safe and responsible uses of technology
Building common knowledge of technological solutions and their meaning in everyday life
Realizing the connection between subjects learned in free time and their impact to skills needed at worklife
Connecting subjects learned at school to skills needed at working life
Practicing decision making
Learning to plan and organize work processes

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation