Fun English

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CertifiedEducation quality
01/2018
Fun English

Fun English

Studycat
English
A game for learning the basics of English.

Fun English offers a simple way to learn and rehearse the basic vocabulary and grammar.

The product is for children aged 3 to 10. There is a separate home version and a school version. The home version offers extra lessons as in-app purchases.

Age groups 
Preschool
Elementary
Price 
Free with in-app-purchases
Languages 
Thai
Malaysian
Greek
Danish
Vietnamese
Simplified Chinese
Traditional Chinese
Portuguese
Brazilian Portuguese
English UK
English US
Korean
Japanese
Malay
Turkish
Norwegian
German
Swedish
Indonesian
Dutch
Russian
Spanish
French
Italian
Chinese
Finnish
English
Spanish Mexican
Platform 
Mobile Android
Mobile iOS
Registration 
Required
Offline play 
Internet required
Pictures
Videos
Pedagogy
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
The game offers a large variety of different games. The players have the freedom to select the words and the gaming mode they wish to practice.
Rehearse
Construct
Children can learn the basics of English vocabulary in an engaging way. The product offers different ways to practice.
Linear
Non-linear/Creative
The content is arranged by vocabulary types. Within these sections, children can freely choose what game types they want to play.
Individual
Collaborative
The games can be played individually. There is also a multiplay option.

The following are the high educational quality aspects in this product.

Practises the basic English vocabulary, cognitive skills and fine motor skills in a fun way.
Uses versatile ways to teach new words and sentences, and students have the freedom to decide what games they would like to play.
Students are in an active role as they play games by themselves or with others.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Strengthening student’s motivation to learn a new language.
Practicing simple sentences.
Practicing basic vocabulary.

Soft skills learning goals

Developing problem solving skills
Learning to build information on top of previously learned
Learning to find the joy of learning and new challenges
Practicing fine motor skills
Practicing memorizing skills
Learning about different languages
Practicing to observe spoken and written language
Practicing categorization and classification
Encouraging the growth of positive self-image

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation