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CertifiedEducation quality


Classtime AG
Teaching tool
Classtime is a teaching tool for creating tasks and quizzes

Classtime is an interactive and simple engagement and assessment solution, where the teacher can set up quizzes and tasks. The Team Challenges increase in-class interaction between students and teachers, and the solution can be used to gamify learning, give homework or do distance learning.

Age groups 
Middle school
High School
Tertiary Education
Professional education
Desktop Windows
Desktop Mac
Mobile Android
Mobile iOS
Not required
Offline play 
Internet required
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Classtime offers interactions that give the teacher a freedom to design several options on how to learn. This way Classtime adapts to teachers' activities and needs. In order to progress the user is required to acquire and use new information. The different types of questions and settings allow the user to control the amount of engagement the pupils have to give to achieve the goals.
When used efficiently, Classtime features allow quite constructive learning experience, where the prior skills or knowledge needs to be used in conjunction with new. There are several ways for adding content and several interaction options, so the teacher can create tasks where the students can apply the knowledge they get. Rating one’s learning experience is a good reflection moment.
The answer-table on the teacher-screen is good enough for comparing the student's answers and their progress. The downloadable results are good, if you want them archived or printed out. The lesson progress can be scheduled accurately, and each session can be designed to have a clear start and finish. The solution provides accurately predictable learning outcomes: If the user thinks through his lesson and his questions, the outcome of the learners is highly predictable.
When playing individually, the user's progress depends only on the user's own action. The collaborative challenges also make the learners work together and compete against other users, and they are a fun way of creating a challenge. When playing individually, the user can act and progress autonomously and set their personal learning targets.

The following are the high educational quality aspects in this product.

The solution is very motivational and easy to understand. Students like to work together in a group-challenge, as they become each important to a part of a group-task.
The results of a lesson are extensive and detailed. The teacher can compare the learning progress of each pupil very easy with the peer-group.
Sharing and searching good question sets in Classtime is easy and helps the teacher in designing their lessons.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

können einschätzen, wie schwer oder leicht ihnen die Aufgaben/Problemlösungen fallen werden.
können auf Lernwege zurückschauen, diese beschreiben und beurteilen.
können Informationen vergleichen und Zusammenhänge herstellen (vernetztes Denken).
können übertragene Arbeiten sorgfältig, zuverlässig und pünktlich erledigen.
können aus Selbst- und Fremdeinschätzungen gewonnene Schlüsse umsetzen.
können eigene Einschätzungen und Beurteilungen mit solchen von aussen vergleichen und Schlüsse ziehen (Selbst- und Fremdeinschätzung).
können sich auf eine Aufgabe konzentrieren und ausdauernd und diszipliniert daran arbeiten.
können bekannte Muster hinter der Aufgabe/dem Problem erkennen und daraus einen Lösungsweg ableiten.
können eigenverantwortlich Hausaufgaben erledigen und sich auf Lernkontrollen vorbereiten.
können Fehler analysieren und über alternative Lösungen nachdenken.
kennen allgemeine und fachspezifische Lernstrategien und können sie nutzen.
können Lern- und Arbeitsprozesse durchführen, dokumentieren und reflektieren.
können Argumente abwägen und einen eigenen Standpunkt einnehmen.
können Herausforderungen annehmen und konstruktiv damit umgehen.
können Stärken und Schwächen ihres Lern- und Sozialverhaltens einschätzen.

Soft skills learning goals

Practicing to set one's own learning goals
Supporting the growth of environmental awareness
Practicing to take care of one's own wellbeing and health
Building common knowledge of technological solutions and their meaning in everyday life
Practicing to find, evaluate and share information
Practicing keyboard skills and touch typing
Practicing persistent working
Practicing to take responsibility of one's own learning
Learning to understand the meaning of rules, contracts and trust
Practicing to notice causal connections
Learning to use foreign language in work context
Practicing to notice links between subjects learned
Connecting subjects learned at school to skills needed at working life
Using technology as a part of explorative process
Using technology for interaction and collaboration
Using technological resources for finding and applying information
Using technology as a part of explorative and creative process
Encouraging to build new information and visions
Practicing to use information independently and interactively
Learning decision-making, influencing and accountability
Enabling the growth of positive self-image
Learning to face failures and disappointments
Learning to acquire, modify and produce information in different forms
Learning to build information on top of previously learned
Learning to find the joy of learning and new challenges

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation