BOOKR Class is a supplemental educational platform designed to teach English as a Foreign Language, including a curated selection of engaging interactive books and games for children between 4-14 and a Teacher’s Dashboard for educators.
The growing library, aligned with CEFR and with the Lexile system, consists of interactive e-books, completed with animated illustrations, native English voice-over, plus hundreds of games and flashcards. All learning content is carefully selected and designed by ESL curriculum experts.
The Teacher’s Dashboard tracks overall engagement, reading habits, assignment completion, level progression, and language skill development, therefore teachers can understand their students’ performance better.
Bookr has a great amount of high-quality content for teaching and learning. Teachers can use the stories and provided lesson plans in class, and the students can use it with their peers during class time and continue individually for home-based learning.
The app provides multiple, pedagogically well-designed activities that increase engagement and help to monitor a child's progress.
The Learners have plenty of freedom, and can freely choose which book they want to read at their level.
The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.
The following are the high educational quality aspects in this product.
The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.