123 Awesome Park

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CertifiedEducation quality
01/2018
123 Awesome Park

123 Awesome Park

Papumba S.R.L
Mathematics
A game for practicing the numbers.

123 Awesome Park is an application to learn the numbers 1-20. Children practice the numbers through multiple mini games. The product has an engaging story that carries the child through all of the numbers.

Varying levels of difficulty and engagement designed for kids aged 4 to 6.

Age groups 
Preschool
Price 
Free with in-app-purchases
Languages 
Arabic
Indonesian
Hindi
Turkish
Filipino
English
Spanish
Italian
French
German
Chinese
Japanese
Russian
Vietnamese
Portuguese
Platform 
Mobile Android
Mobile iOS
Other
Registration 
Required
Offline play 
Internet required
Pictures
Pedagogy
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
123 Awesome Park teaches the number through games and because of that, the child needs to be an active participator to proceed in the product.
Rehearse
Construct
With numbers 1-9, the product aims to strengthen the connection between the number and the amount. Numbers 10-20 are rehearsed through games.
Linear
Non-linear/Creative
The product follows a story which structures the path. After playing it once the children can freely choose what they would like to play.
Individual
Collaborative
The games are played independently and safely without the need of adult supervision.

The following are the high educational quality aspects in this product.

123 Awesome Park has an engaging story that takes the child through the whole game. All the activities are linked to the story.
The product represents the numbers from 1 to 20 through different mini games. This way the product provides multiple ways to practice the connection between the number sign and the amount.
Children can practice writing the numbers.
An engaging story that frames the game activities with high-quality visuals and animations.
Varied game activities that make exploring the numbers interesting.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Learning to write numbers 1-20.
Learning to recognize numbers
Learning to count the sequences.
Practicing to compare amounts.
Practicing the connection between number and amount.

Soft skills learning goals

Practicing logical reasoning to understand and interpret information in different forms
Practising visual recognition
Practicing fine motor skills
Practicing memorizing skills
Developing problem solving skills
Enabling the growth of positive self-image

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation