Mussila Music School

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CertifiedEducation quality
01/2020
Mussila Music School

Mussila Music School

Mussila
Music education
Mussila Music School is a music learning app for kids.

Mussila Music School is an award-winning music learning app for kids and is perfect for beginners. It teaches kids music through gamified and joyful exercises and classical music courses that keep kids motivated to learn more. Mussila offers hours of musical lessons, challenges and games carefully crafted by musical experts and educators, designed to provide a playful experience.

Age groups 
Elementary
Languages 
Croatian
Romanian
Slovak
Ukranian
English
Dutch
Finnish
Spanish
Swedish
icelandic
Japanese
Chinese
Portuguese
German
French
Italian
Korean
Malay
Russian
Hindi
Turkish
Norwegian
Brazilian Portuguese
Danish
Greek
polish
Czech
Platform 
Mobile Android
Mobile iOS
Registration 
Not required
Offline play 
Playable offline
Pictures
Videos
Pedagogy
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
The user's progress and engagement on various types of activities is very well notified. Mussila gives clear feedback on correct and incorrect actions and rewards the user for completing levels well. In order to progress the user is required to acquire and use new information - going forward in solution is very accumulating and learning happens by mastering the skills needed for progress.
Rehearse
Construct
The learning goals in Mussila are clear and well structured. The prior skills or knowledge needs to be used in conjunction with new and the content progresses well. All tasks show well when the answers are right or wrong, and it's easy to correct yourself when you make a mistake. The solution aims to keep up the user's interest during the progress and also supports learning new things through creative work.
Linear
Non-linear/Creative
All game areas have a clear start and finish, and the learning path is easy to see. Each user can make their decisions independently. Mussila also promotes free exploration of tools and content - the user can select, what areas to practice or play with the instruments freely. Free play and music creation supports infinite learning outcomes
Individual
Collaborative
The solution allows the learner to make all the decisions individually. They can act and progress autonomously. There's plenty of options and ways to do things, which can be browsed based on your interests.

The following are the high educational quality aspects in this product.

Mussila is a great app that combines theoretical musical knowledge to playing skills and includes a sandbox section for free music production.
An entertaining product that is very suitable for targeted users, children. The visuals and characters are funny and interesting
All aspects of learning are well-considered, there is a proper ratio between exercises, offering new information and free play.

The supported learning goals are identified by matching the product with several relevant curricula descriptions on this subject area. The soft skills are definitions of learning goals most relevant for the 21st century. They are formed by taking a reference from different definitions of 21st century skills and Finnish curriculum.

Subject based learning goals

Play tuned and untuned instruments musically.
Listen with attention to detail and recall sounds with increasing aural memory.
Experiment with, create, select and combine sounds using the inter-related dimensions of music.
Improvise and compose music for a range of purposes using the inter-related dimensions of music.

Soft skills learning goals

Practicing to set one's own learning goals
Practicing to use arts as a way to express
Practicing memorizing skills
Practicing fine motor skills
Practising visual recognition
Practicing to notice causal connections
Learning to build information on top of previously learned
Encouraging to build new information and visions
Experiencing and exploring sounds and music from different sources
Understanding concepts of music and familiarizing with different notations
Practicing creative thinking
Practicing to improvise
Encouraging students to be innovative and express new ideas
Practicing to use imagination and to be innovative
Practicing to use imagination and to be innovative
Learning to notice causal connections
Using technology as a part of explorative and creative process
Using technological resources for finding and applying information
Enabling the growth of positive self-image
Practicing persistent working
Using technology for interaction and collaboration
Using technology to express one’s emotions and experiences
Using technology as a part of explorative process
Practicing to use information independently and interactively
Practicing strategic thinking
Familiarizing with the influences of media and understanding its affordances
Developing problem solving skills
Practising to understand visual concepts and shapes and observe their qualities
Learning to acquire, modify and produce information in different forms
Practicing logical reasoning to understand and interpret information in different forms
Practicing categorization and classification
Learning to use foreign language in work context
Practicing to use foreign language as a communication tool
Learning about different languages
Learning to combine information to find new innovations
Practicing to notice links between subjects learned
Learning to face failures and disappointments
Creating requirements for creative thinking
Encouraging the growth of positive self-image
Learning to find the joy of learning and new challenges
Practicing to evaluate one's own learning
Practicing to take responsibility of one's own learning
Using technology resources for problem solving

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation