Kodable

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CertifiedEducation quality
10/2019
Kodable

Kodable

Kodable
Programming
Kodable offers an app and teaching material for learning the basic concepts of programming

Kodable is an award-winning coding curriculum for kids ages 4-10. It provides comprehensive teaching materials for teaching programming concepts, and also introduces Java Script. The lesson plans include activities done in class and combines them with the Kodable game, which brings the concepts to a concrete level and allows the students to solve problems and create games.

Age groups 
Preschool
Elementary
Price 
Subscription
Languages 
English
Platform 
Browser-based
Mobile iOS
Other
Registration 
Required
Offline play 
Internet required
Pictures
Pedagogy
Educational Quality
Learning Goals

The pedagogical analysis covers how the product supports learning of the identified skills. The student’s role is assessed by four contrary pair parameters, which are selected to cover the most essential aspects on the use of the product.

Passive
Active
Kodable includes gamified computational thinking activities with excellent quality. The students' progress and engagement are easy to follow, since the learners can progress only by passing the tasks and the teacher has good tools for monitoring their student's progress. While solving the programming problems is a quite straightforward task, it is still very rewarding. Kodable gives enough instructions and plenty of encouragement to move forward
Rehearse
Construct
The teacher can choose what content to open for their pupils. The learners can also advance at their own pace and go back to previously learned content. The learning goals are clearly visible in the teacher's material and the tutorial levels tell the learner which concepts they will learn. Kodable requires individual tactics to solve challenges and also utilizing learned in open-ended problem-solving, which is a very engaging and effective way for learning.
Linear
Non-linear/Creative
Kodable provides accurately predictable learning outcomes - the learning objectives are well-formalized for the teacher, and the content is linear and clearly focused on the wanted learning goals. Therefore easy to know what kind of learning outcomes is possible to achieve when using the product. Learning progress is individual, the student can progress at their own pace. This makes the Kodable app and lesson plans easy to use at schools.
Individual
Collaborative
Many of the collaboration possibilities in Kodable are dependent on the teacher. The pupil may use the app and do everything by himself/herself but the teacher has a huge influence on how collaborative they want to make the learning process. Many of the lesson plans support working on pairs or as a group. There is a chance to build games and share them so other students in the class can see and play them, which motivates the creation.

The Finnish Educational Quality Certificate

Our Quality Evaluation Method is an academically sound approach to evaluating a product’s pedagogical design from the viewpoint of educational psychology.

The method has been developed with university researchers and all evaluators are carefully selected Finnish teachers with a master's degree in education.

More about the evaluation

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